AI Insights · Timothy · July 2023
Top 5 Shooter Games on iOS in Australia: Q2 2023 Performance
Discover the performance trends of the top 5 shooter games on iOS in Australia during the second quarter of 2023, including revenue, downloads, and active users.
During the second quarter of 2023, the top 5 shooter games on iOS in Australia exhibited varied performance trends in terms of revenue, downloads, and active users. Here's a detailed look at their metrics:
PUBG MOBILE saw a fluctuating weekly revenue, starting from approximately $109K at the end of March and peaking at around $141K in the first week of April. The lowest revenue was about $79K in early May, subsequently stabilizing around $120K by the end of June. Weekly downloads showed a mid-quarter rise, reaching over 9K by late May, while weekly active users displayed an overall increase from 70K to nearly 72K.
Call of Duty®: Mobile experienced consistent weekly revenue, ranging from around $52K to $75K, with a notable peak in mid-May. Weekly downloads remained relatively stable, fluctuating between 5K and 7K, and weekly active users hovered around 65K to 71K, maintaining a steady user base throughout the quarter.
Call of Duty Warzone Mobile BR did not generate any revenue during this period. However, it had a significant number of downloads, peaking at over 7K in mid-May. Weekly active users showed a gradual increase from around 38K to over 46K by the end of June.
Sniper 3D: Gun Shooting Games displayed a downward trend in weekly revenue, starting at about $8K and decreasing to approximately $4.5K by late June. Downloads peaked at over 4K in mid-April but dropped to around 2.5K by early June. Active users saw a slight decline, from around 14K to just over 13K by the end of the quarter.
Zooba: Zoo Battle Royale Games had a steady weekly revenue, averaging around $12K to $14K, with a slight dip in early May. Downloads peaked at nearly 4K in early May but fell to around 1.8K by the end of June. Active users showed a slight increase initially, peaking at over 10K in early May, but then declined to around 7.7K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.